A character in Fortnite style that I've worked with my friend Marcio Oliveira, he was responsible for the sculpt and art direction while I've worked on the retopology, lookdev, rig and renders on unreal. This character is ready for the game, where we worked on the entire process up to the rig, ready for animation in game or cinematics!
He's with a optmized topology with 49.942 tris and 2 UVs (6 textures)
Marcio's Artstation: https://www.artstation.com/marciosculpts